Thursday 7 April 2016

Greybox, Final Post

For the final iteration of my game, I made major changes. For example the game now had code that enabled the player to pick up a cart and place it down at the required spot. The player was also able to take a mop out of the bucket and use it on spills on the floor. 

Code that allows the player to clean spills as long as he has a mop. 
I was also able to make a script that spawns new spills with a sound effect once three spills are cleaned up.




I have to say I was quite pleased with the outcome, I managed to make cool script functions that allowed the player to progress though the level. 

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