Showing posts with label Battle Arena. Show all posts
Showing posts with label Battle Arena. Show all posts

Monday, 18 April 2016

3D Battle Arena, Final post

I have to say I was extremely pleased with the outcome of my battle arena, the cartoon textures worked a charm, and so did the lighting effects that were included.

For effects like rain and fog, I used the particle emitter with a smoke texture for the texture that gets emitted.


Also I added in water and water flowing from the pipe to add to the scene. Sound effects were added too to make it feel like there was rain coming in from the roof. 

The statue also fitted in well, with the textures that were added. Thanks to help with the lighting in the scene I managed to pull off the look I wanted for the arena.
Added to this I also added Alpha textures around the place, such as vines and leafs that were attached to things like pillars.

That being said all the textures in the arena were painted with help of images.


I have to say I was really pleased with the outcome of the arena as a whole, the cartoon look paid off in the end and had a nice outcome.

Friday, 11 December 2015

Battle Arena End Result


In the end my Battle Arena turned out better than expected.
The comic book textures turned out fantastic and really added to the feel of the level.


For most of the textures I painted over them using photoshop, with a little help from images that were found on the internet.

Most of the textures in the Arena were made to look like they were worn so I made sure to make them look cracked or old in a way, with the boxes I tried to make them look sort of new, yet worn in a way.



Flags and foliage were also added to some of the models to help add to the feel of the Arena. These were done using transparent objects using Alpha channels.


In the end I was very pleased with the outcome of my battle arena, the textures looked fantastic and so did the models that they were applied to.